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0
votes
Won't Fix

FrameTimingManager reports GPU time as if it had VSync wait time include...

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Aug 09, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Make sure the “Graphics... Read more

0
votes
Fixed

Graphics.CopyTexture produces inaccurate results when using ARGB32 Textu...

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Aug 09, 2023

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Version/s: 2021.3.29f1

Reproduction steps:1. Open the attached “VulkanGraphicsCopy.zip” project2. Open the “Assets/Scenes/VulkanGraphicsCopy.unity” Scene3.... Read more

0
votes
Fixed

Pressing the Capture button causes errors when using RenderDoc in the Ga...

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Aug 10, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a1

Reproduction steps:1. Open the attached project “RenderDocBug“2. Open the Game View3. In the Toolbar select the “Load RenderDoc” opt... Read more

0
votes
Fixed

Structure with fixed size Double or Float type buffers are not copied pr...

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

Reproduction steps:1. Open the attached “macos_fixed_size_buffer_bug” project2. In the Menu bar, select Window > General > Tes... Read more

0
votes
Fixed

Polygon Collider 2D has a hole inside when having specific points coordi...

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5

How to reproduce:1. Open the user’s attached “Collider2DOverlapPointTest.zip” project2. In the Hierarchy window, select “PolygonColl... Read more

0
votes
Feature Request

Lens Flare effect doesn't render when built on Oculus 2

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Aug 10, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23

Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run to an Oculus Quest 2 device3. Observe the Lens Flare effe... Read more

3
votes
Fixed

Trail renderer’s trail doesn’t disappear after a specified time

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Aug 10, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3, 7000.0.0a1

How to reproduce:1. Open the user’s attached “DTBSG2ndEdition.zip” project2. Enter Play Mode3. In the Hierarchy window, select “Auto... Read more

0
votes
By Design

Progressive Lightmapper leaks memory and often never finishes in scenes ...

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Aug 10, 2023

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Version/s: 2022.3.5f1, 2023.2.0b4, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/SampleSceneAssets/Scenes/SampleScene.unity” ... Read more

2
votes
Won't Fix

LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more

0
votes
Not Reproducible

[Inspector] Text overlap when adding serialized classes to an array in i...

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Aug 10, 2023

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Version/s: 2023.2.0b4, 2023.3.0a1, 6000.0.0b11

Repro:1. Create a new project.2. Import attached Repro.cs script.3. Create an empty GameObject in hierarchy and add Repro.cs as a co... Read more

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