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Controlling the selected Camera in first person mode floods the Console ...
How to reproduce:1. Open the attached project2. Open Scene "SampleScene"3. In the "Cameras" menu (press `) of Scene View click "Cont... Read more
Editor freezes when selecting Static Lightmap GameObject if GameObject w...
How to reproduce:1. Open the user’s attached “HideAndDontSaveLagBug.zip” project2. In the Hierarchy, select “HideAndDontSave” GameOb... Read more
[Context menu, Rocky] Items sometimes disappear when hovering over menu ...
{}Reproduction steps{}: Create a new project Right-click the Project window or the Hierarchy window Hover over expandable items Repe... Read more
[OpenXR] Only one OpenXR Package Settings asset file can be edited in th...
Steps to reproduce:1. Open the attached user's project "openxrIssue.zip"2. Duplicate the file "OpenXR Package Settings.asset"3. Clic... Read more
Debug Draw Modes dropdown menu has no padding on the bottom when opened ...
How to reproduce:1. Open the attached project2. Open Scene "SampleScene"3. In the "Draw Modes" menu (press `) of Scene View click th... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the user's attached project2. Open Assets/Characters/Player/PlayerControls.inputactions3. Click on the All ... Read more
Child GameObject position is different in the DAE file from the FBX file...
Reproduction steps:1. Open the attached project “FBX_DAE”2. In the Project window select the “Assets/dae_u_avoid01.DAE” file3. In th... Read more
Transform values aren't changing smoothly in the inspector when changing...
How to reproduce:1. Create/open any project2. Select any game object in the scene and move it fastly with the "Move tool"3. Observe ... Read more
“Unsupported type LocalizedString” error appears when modifying a Locali...
How to reproduce:1. Open the user’s attached “repro.zip” project2. In the Hierarchy, select “BrainControl” GameObject3. In the Inspe... Read more
EventDispatcherGate throws an ArgumentNullException when calling RemoveF...
How to reproduce:1. Open the user-attached project “BUG-UIToolkit-TransitionAfterRemove”2. Open the “SampleScene” scene3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used