Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.1f1
Issue ID
836526
Regression
No
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loaded additively, doesn't revert after scene is unloaded
Steps to reproduce:
1. Open attached project
2. Open scene "00-Main" and run it
3. Press "1" to additively load scene "01-Additive1"
4. Notice that light reflection in top-left corner becomes less bright
5. Press "1" again to unload "01-Additive1" scene
6. Notice that light doesn't reset to the state in step 2
Note: only reproducible in editor
Reproduced with: 5.3.1f1, 5.3.6p7, 5.4.2f1, 5.5.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment