Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.4.0p1
Issue ID
837999
Regression
No
Stepping over an empty method for several times in Visual Studio crashes editor
Reproduction steps:
1. Open the "bug.zip" project
2. Open the "test" scene
3. Open the "Sample.cs" script
4. Place breakpoint on line 14 in the "Sample.cs" script
5. Attach VS to Unity and play the scene
6. Step over(F11) for multiple times until the "next execution statement" arrow disappears
7. Stop debugging(Shift+F5)
-Observe the crash
Stack Trace:
0x00007FF9D6B757A process_single_step_inner
Reproduced on: 5.5.0b8, 5.4.2f1, 5.3.6p7, 5.2.5f1
-----------------------------------------------
Postponing till after Mono Runtime upgrade.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Add comment