Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0f2
Issue ID
1044464
Regression
No
Applying a preset to a material changes its name in the Inspector and it differs from the name of the asset in Project Window
Repro steps:
1. Open QA attached project "presets"
2. Select material "B" in the Project Window
3. In the Inspector click the Preset icon
4. In the Select Preset window apply the preset "0"
5. Observe the Inspector
Expected: The name of the material remains the same
Actual: The name of the material changes to the one that the preset was saved on
Reproducible with: 2018.1.3f1, 2018.2.0b7
Notes: Presets were added in 2018.1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to undo or redo color swatch changes when creating or deleting color swatches
- [Linux][Vulkan] Silent crash when tooltip appears while hovering over a label
- Material Properties are not preserved when overriding Shader using Render Objects
- Scene view flickers when both Scene and Game view are active and DX11 API is used with Gamma Color Space
- ZivaRT Player and ML Agents packages Deprecated label color differs from other Deprecated packages
This is a duplicate of issue #1006121