Search Issue Tracker
Fixed in 0.2.4-preview.38
Votes
1
Found in [Package]
0.2.4-preview.7
Issue ID
1044363
Regression
No
[Burst] Internal compiler error while processing function `System.Void BurstBug/FirstLevel`2::First(T1,T2)`
To reproduce:
1. Download attached project "BurstBug.zip" and open in Unity
2. Open "SampleScene" scene
3. Press Jobs > Burst Inspector
4. Select "BurstBug+ReproBurstEditor" job
5. Press "Refresh Disassembly" button
Expected results: Compilation succeeds, or a proper error explaining what and why went wrong
Actual results: "Internal compiler error while processing function `System.Void BurstBug/FirstLevel`2::First(T1,T2)" error is printed
Notes:
- This issue appears on both Windows and OSX
- The full error log is in Comments section
Reproduced on Unity 2018.1.2f1, 2018.1.4f1, 2018.2.0b7 and 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors
Add comment