Search Issue Tracker
Active
Under Consideration for 6000.3.X
Votes
0
Found in
6000.3.0b1
Issue ID
UUM-116299
Regression
Yes
Reflection Probe position is changed when resizing the Reflection Probe after changing its capture position
How to reproduce:
1. Create a new project
2. In the Hierarchy, right-click -> Light -> Reflection Probe
3. In the Inspector, under the Reflection Probe Component, click "Modify capture position" and change it in any way
4. Under the Reflection Probe Component, click "Adjust the probe's zone of effect"
5. Drag any of the sides and observe the results
Expected results: Resizing the Probe Volume doesn't affect its position
Actual results: The Probe Volume slightly changes position
Reproducible with: 6000.3.0a2, 6000.3.0b1
Not reproducible with: 6000.0.57f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a1
Reproducible on: Ubuntu 24, macOS Sequoia 15.6 (M1)
Not reproducible on: No other environment tested
Note: "Modify capture position" seems to behave differently on Ubuntu 24 and macOS but it doesn't affect the bug reproduction
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment