Search Issue Tracker
Fixed
Votes
0
Found in
6000.3.0b1
6000.4.0a1
Issue ID
UUM-116299
Regression
Yes
Reflection Probe position is changed when resizing the Reflection Probe after changing its capture position
How to reproduce:
1. Create a new project
2. In the Hierarchy, right-click -> Light -> Reflection Probe
3. In the Inspector, under the Reflection Probe Component, click "Modify capture position" and change it in any way
4. Under the Reflection Probe Component, click "Adjust the probe's zone of effect"
5. Drag any of the sides and observe the results
Expected results: Resizing the Probe Volume doesn't affect its position
Actual results: The Probe Volume slightly changes position
Reproducible with: 6000.3.0a2, 6000.3.0b1
Not reproducible with: 6000.0.57f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a1
Reproducible on: Ubuntu 24, macOS Sequoia 15.6 (M1)
Not reproducible on: No other environment tested
Note: "Modify capture position" seems to behave differently on Ubuntu 24 and macOS but it doesn't affect the bug reproduction
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-116161