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Profiler graph overlays on top of the module details panel when the pane...
How to reproduce:1. Open or create a project2. Open and dock the Profiler window from Window > Analysis > Profiler3. Make sure... Read more
Decal Shader moving with Camera when using object position in Shader Gra...
How to reproduce:1. Open the user’s attached “Decal_Bugs.zip” project2. Open “DebugScene” in the “Debug_Scene_Stuff” folder3. Move t... Read more
'Copy' doesn't add selected text to clipboard
Reproduction steps:1. Create a new project2. Open the Package Manager ("Window > Package Manager")3. Select any package4. Copy ei... Read more
Sprite is rendered differently in Game and Scene View when LUT size is d...
How to reproduce:1. Open the “IN-46536_repro.zip“ project2. Open the “Game“ scene and observe the “Background“ GameObject3. Switch t... Read more
Crash on RaiseException when entering Play Mode
How to reproduce:1. Open the user attached “repro-project”2. Enter Play Mode3. Observe crash Reproducible with: 2021.3.28f1, 2022.3.... Read more
ImageConversion.LoadImage fails when loading a JPG
How to reproduce:1. Open the attached project "LoadImageJPG.zip"2. Enter Play Mode Expected results: "TCG_04_N-SMS2166-027_16-9.jpg"... Read more
Configure button for Deployment service leads to an empty config window
Steps to reproduce: Open any Unity project Open package manager (Window>Package Manager) Click on the Services tab Select Deploym... Read more
[2021.3] Property of VFX can’t be modified when modifying VFX prefab asset
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Add “New VFX.vfx” to the Hierarchy window3. Make a prefa... Read more
Rendering and vertex position mismatches when using the Offset property
Reproduction steps:1. Open the attached project “OffsetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy window s... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce:1. Open the “Netcode_Memory_Leak“ project2. Open the “Login“ scene3. Enter Play Mode4. Select “Client & Server”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used