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OSX only: "EndLayoutGroup: BeginLayoutGroup must be called first." error...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more
“Install package from git URL” and “Install package by name” tab does no...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
[Windows] Overlay Menu window lose focus in Scene view and closes when "...
Steps to reproduce:1. Create new Unity project2. Open Overlay Menu in Scene view (press ` in Scene view)3. Press on "Default" dropdo... Read more
[MacEditor] Crash on [endModalSession] in PlayMode with 'Stop playing an...
How to reproduce:1. Open the attached “CrashRepro_IN-108503“ project 2. Change "Script changes while player" Editor setting to "Stop... Read more
Properties are not renamed in the Blackboard if the Graph is being used ...
Steps to reproduce: Open the attached project Open the New VFX asset Right-click and select Insert Template Select testTemplate Open... Read more
VFX Learning Templates contains an empty folder the HDRP_VFX_Learning_Te...
Steps to reproduce: Open the attached project Navigate to Assets -> Samples -> Visual Effect Graph -> VERSION_NUMBER -> ... Read more
Render Pipeline Converter - ALL/NONE in the Converter page does not work...
When selecting all none they are not selected. Read more
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go bac... Read more
[MacOS] Crash when closing the Editor with unsaved VFX Graph changes
Steps to reproduce: Open the attached project Open the New VFX Asset Make changes to the graph to mark it as dirty Close the Editor ... Read more
Render Pipeline Converter - Converter status is not being updated
When selecting a converter the status is not being updated properly. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default