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Style of elements doesn’t change when overriding style in UI Toolkit
How to reproduce:1. Open the user’s attached “UIBug.zip” project2. Enter Play Mode and observe the square on the right side Expected... Read more
Missing Input Action Asset in Split Screen Multiplayer Sample
Reproduction Steps:1. Open a new Unity Project2. Install the CineMachine Package and its Input System Samples3. Open the "Split Scre... Read more
Inconsistent spawning location in Split Screen Multiplayer Sample
Reproduction Steps:1. Open the attached project "SplitScreen.zip" and scene "Split Screen Multiplayer"2. Enter Play Mode3. Using a c... Read more
Severe performance degradation in Play Mode when Scene view is opened si...
How to reproduce:1. Open the “TestFPSURP“ project2. Make sure you are using the “Default” layout3. Open the Game view window and ena... Read more
[Android] Gyroscope functionality doesn't respond in the Player when usi...
How to reproduce:1. Open the attached “IN-44052” project (https://drive.google.com/drive/folders/1UHakLMjUfj7HQgqjRfhdANeml8lpKBYp?u... Read more
"Index was outside the bounds of the array.” errors occur when trying to...
How to reproduce:1. Open or create a project with ProBuilder imported2. Open the ProBuilder window3. Using the New Poly Shape tool, ... Read more
"Draw Distance" of the Decal Projector functions as if the value were se...
How to reproduce:1. Open the attached “DecalDrawDistance.zip“ project2. Open the “SampleScene“ Scene3. Select the “Main Camera“ Game... Read more
The image thumbnail scale is small when displayed in the Project window
How to reproduce:1. Open the attached project "2022.3.3xx.zip"2. Open the Assets/Images folder in the Project window Expected result... Read more
Lens Presets dropdown field in Inspector has no indication of what it is...
How to reproduce:1. Open any project with Cinemachine installed2. In a "Cinemachine Camera" Component observe the dropdown menu fiel... Read more
Adding an extension from the Cinemachine Camera Component that is alread...
How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used