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"Assertion failed on expression" errors spammed due to an attachment limit
Reproduction steps:1. Open the attached project "URPRenderPass" Expected result: no errors in the ConsoleActual result: errors are s... Read more
Player Input component Events foldout gets collapsed when reselecting th...
Reproduction steps:1. Open the “Foldouts“ project2. Open the “Sample” scene3. Select the “PlayerInput“ GameObject4. Expand the “Even... Read more
[Android] Building an App Bundle in Development mode freezes before comp...
How to reproduce:1. Open the attached “IN-41839“ project2. In the “File” → “Build Settings” enable “Build App Bundle”, “Development ... Read more
Copied text cannot be pasted in the WebGL Player
How to reproduce:1. Open the attached “IN-20084“ project2. In the “File” → “Build Settings” switch “Platform” to “WebGL”3. Click “Bu... Read more
There is an invalid character at the start of the StoreManifest.xml when...
How to reproduce:1. Open the attached project "UWPStoreManifestIssue.zip"2. Build the project for UWP3. Open UWPStoreManifestIssue/S... Read more
[Package Manager] Search works based on name rather than displayName
Steps to reproduce: Open any Unity project Go to Package Manager (Window>Package Manager) Select the Unity Registry as source Ent... Read more
Angular Offset for RelativeJoint2D is displayed in radians when enablin...
Reproduction steps:1. Open project “My project (11).zip”2. Open “SampleScene”3. Select “Triangle” GameObject through the Hierarchy4.... Read more
Opening the Shader Graph throws an error when installing URP into the 3D...
How to reproduce:1. Create a new 3D Core project2. Install the Universal Render Pipeline Package3. Right-click in the Project window... Read more
[IL2CPP] Built player crashes when using a structure of type Generic for...
Reproduction steps:1. Open the attached project “min.zip”2. Build And Run the project Expected result: The player doesn’t crashActua... Read more
.spriteatlasv2 file is not checked out to Version Control when Sprite At...
How to reproduce:1. Open the “FC1565480.7z“ project2. Connect to Perforce through Edit → Project Settings → Version Control3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used