Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
831754
Regression
No
Canvas with Screen Space Overlay camera is not null if its render mode was changed from Screen Space Camera
Steps to reproduce:
1. Open attached project "testing_canvas"
2. Open "test" scene
3. Enter play mode
-Canvas render mode is set to Screen Space - Overlay, "camera is null" is being printed out
4. Press "Screen Space - Camera" button
-Canvas render mode is changed to Screen Space - Camera, canvas.worldCamera = Camera.main, console prints out "worldCamera is not null"
5. Press "Screen Space - Overlay" button
-Canvas render mode is changed to Screen Space - Overlay, however console prints out "worldCamera is not null"
Expected behavior: Canvas.worldCamera becomes null when canvas render mode is Screen Space - Overlay
Reproduced with: 5.3.6f1, 5.4.1p1, 5.5.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment