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Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps:1. Open the attached "GlitchRepro" project2. Open “Assets”/Scenes/SampleScene.unity scene3. In the Hierarchy wind... Read more
Items in the ListView can’t be selected if there’s already selected item...
How to reproduce:1. Open the user’s attached “Kabam-UI-Toolkit-UGUI-Issue.zip” project2. Enter Play Mode3. Click on any of the items... Read more
Curve window opens when right clicking on the curve
Reproduction steps:1. Open the attached project “CurveRepro“2. Select “MyCurve“ in the Hierarchy window3. Right-click on the curve E... Read more
Variable name overlaps range slider in Inspector window when having a lo...
How to reproduce:1. Open the attached “range.zip” project2. Open “SampleScene” Scene (Assets > Scenes > SampleScene)3. In the ... Read more
Graphics.CopyTexture doesn't work correctly when using Texture Streaming
How to reproduce:1. Open the user-attached project “TextureStream”2. Click Build And Run3. In the Player, click "Load Tex0", "Apply ... Read more
Animator.GetFloat returns parameters from the last frame
How to reproduce:1. Open the user-attached project "AnimatorFloatsAndRigConstraints"2. Open the "SampleScene" scene3. Enter the Play... Read more
[RayTracing] Crash when the Player is closed
Reproduction steps:1. Open the attached project “AltCrash”2. Build and run the Player (File > Build And Run)3. Open the Player an... Read more
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro:- Import attached package- Open Scene "Repro_PostProcess"- Select Repro_Parent Material, switch the rendering pass to ... Read more
Asset model material in the Inspector preview is only displayed correctl...
Reproduction steps:1. Open the attached "repro_IN-44783.zip" project2. Open the "3D Models" folder located in the "Assets" folder vi... Read more
Changes in lighting cause smudges in the Game view when the Resolution i...
How to reproduce:1. Open the “IN-46310_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The lighting chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used