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[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project. 2. Disabled automatic signing and... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has onl... Read more
"Compressor quality" setting missing from "PC, Mac and Linux" on RGB Co...
Steps to reproduce: 1. Download and open attached project 2. Select " Assets/Decal_Blood_01" 3. Look at inspector and notice that "C... Read more
Crashed in WriteData::WriteData while importing third-party ad plugins
Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in Unity Observe crash while Importing Small Assests Re... Read more
If objects are named G/H and W/X, their animation keys become connected
How o reproduce: 1. Open the attached project 2. Open GnW scene 3. Open Animation Window 4. Select test game object 5. Delete existi... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project. 2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is call... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
Cannot create mdb files with Mono tool pdb2mdb.exe from .dlls created by...
Steps to reproduce: 1. Download ClassLibrary1_VS2015.zip 2. Extract 2. Navigate to ClassLibrary1_VS2015\bin\Debug 3. Open command pr... Read more
[UWP][WSA] Build fails if project contains some read-only files (*.dll, ...
Steps to reproduce: 1. Open attached project using file explorer and set read-only to the following files: Assets\WSA\ARM\MicStream... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps: 1. Build & run the attached project (MouseCallbacks_scene) 2. Try clicking, dragging, moving etc. 3. See that Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname