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[UI] Editor crashes when changing rotation property on a RectTransform i...
How to reproduce: 1. Create a new project 2. Place sprite to Assets' folder 3. Create Image in the scene (Create -> UI -> Image) 4. ... Read more
[5.5] Crash in mono_magic_trampoline
Steps to reproduce: 1. open ExampleProject 2. open scene "client" 3. press Play Result: Unity crashes Reproduced with: 5.5.0b4 Not... Read more
[Linux Editor] EditorUtility.DisplayDialog displays an unnecessary blank...
If UnityEditor.EditorUtility.DisplayDialog is used to display a message in the Editor, using only one button to dismiss it, a second... Read more
[Linux Editor] Mouse input becomes distorted when the cursor is locked
When the cursor is locked (is hidden and in the center of the screen), its input becomes distorted compared to OSX and Windows. This... Read more
Attaching visual studio to Unity and using a break point in a couroutine...
1. Open attached project. 2. Open scene "OpenMe" 3. Open script "Test" 4. Add break point at line 15 "While(true)" 5. Attach to Unit... Read more
Application.logMessageReceivedThreaded silently fails if handler throws ...
To reproduce: 1. Open attached project 2. Open the scene "Main" 3. Play the scene 4. Press "Log something" multiple times Notice tha... Read more
[Editor Scripting] Crash on calling EditorGraphicsSettings.GetShaderSett...
Reading PlatformShaderSettings from EditorGraphicsSettings.GetShaderSettingsForPlatform from an Editor script crashes the Editor Ru... Read more
AssetDatabase.SaveAssets() not saving changes made to a prefab
AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually appli... Read more
Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...
Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application