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Under Consideration for 6000.1.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
9
Found in
6000.1.11f1
6000.2.0b9
6000.3.0a2
6000.4.0a1
Issue ID
UUM-111494
Regression
Yes
[iOS] The Player freezes and "Execution of the command buffer was aborted due to an error during execution." error is continuously logged
Steps to reproduce:
1. Open the “IN-96747” project
2. Build and Run
3. Move around for about 20 seconds
Expected result: The application doesn’t freeze
Actual result: The application freezes
Reproducible with: 6000.1.0a6, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2
Not reproducible with: 6000.0.53f1, 6000.1.0a5
Could not test with: 2022.3.63f1 (multiple errors in the Console)
Testing environment: macOS 15.5 (M4 Pro), macOS 15.5 (M2) (by user)
Not reproducible on: No other environment tested
Reproducible with these devices:
VLNQA00330 - iPhone SE (2nd gen) (MX9U2ET/A), CPU: Apple A13 Bionic, GPU: PowerVR GT7600, OS: 13.4
VLNQA00250 - iPhone 7 (MN922B/A), CPU: Apple A10 Fusion, GPU: PowerVR GT7600 Plus, OS: 15.8.3
VLNQA00297 - iPhone 11 Pro (MWC62ET/A), CPU: Apple A13 Bionic, GPU: Apple designed, OS: 17.6.1
Not reproducible with these devices:
VLNQA00623 - iPhone 16 Plus (MXVY3QN/A), CPU: Apple A18 Pro, OS: 18.0.1
Notes:
- Sometimes it takes longer than 20 seconds
- The “Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)” error is continuously logged
- Sometimes crashes (by user)
- Requires CocoaPods installed
Comments (2)
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TeorikDeli
Sep 09, 2025 10:17
It is similar to this, I believe https://discussions.unity.com/t/6000-0-57f1-6000-0-56f1-builds-hangs-on-start-for-iphone-11/1682210 I haven't seen any logs, but the behaviour of the freezing is very similar.
oguzfrsk
Aug 30, 2025 13:06
- unity 6000.1.16
- Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (00000004:kIOGPUCommandBufferCallbackErrorSubmissionsIgnored)
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Sometimes my game freeze after OnApplicationFocus continuously log this error