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Under Consideration for 6000.1.X, 6000.2.X, 6000.3.X

Votes

1

Found in

6000.1.11f1

6000.2.0b9

6000.3.0a2

Issue ID

UUM-111494

Regression

Yes

[iOS] The Player freezes and "Execution of the command buffer was aborted due to an error during execution." error is continuously logged

-

Steps to reproduce:
1. Open the “IN-96747” project
2. Build and Run
3. Move around for about 20 seconds

Expected result: The application doesn’t freeze
Actual result: The application freezes

Reproducible with: 6000.1.0a6, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2
Not reproducible with: 6000.0.53f1, 6000.1.0a5
Could not test with: 2022.3.63f1 (multiple errors in the Console)

Testing environment: macOS 15.5 (M4 Pro), macOS 15.5 (M2) (by user)
Not reproducible on: No other environment tested

Reproducible with these devices:
VLNQA00330 - iPhone SE (2nd gen) (MX9U2ET/A), CPU: Apple A13 Bionic, GPU: PowerVR GT7600, OS: 13.4
VLNQA00250 - iPhone 7 (MN922B/A), CPU: Apple A10 Fusion, GPU: PowerVR GT7600 Plus, OS: 15.8.3
VLNQA00297 - iPhone 11 Pro (MWC62ET/A), CPU: Apple A13 Bionic, GPU: Apple designed, OS: 17.6.1

Not reproducible with these devices:
VLNQA00623 - iPhone 16 Plus (MXVY3QN/A), CPU: Apple A18 Pro, OS: 18.0.1

Notes:
- Sometimes it takes longer than 20 seconds
- The “Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)” error is continuously logged
- Sometimes crashes (by user)
- Requires CocoaPods installed

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