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The Eye buttons icon is no longer centered when clicked and in its Hidde...
How to reproduce:1. Open up any project2. Create an "Animator Controller" in Project View and open it3. Observe the "Eye" in the top... Read more
HDRP Custom Color Buffer documentation is missing
How to reproduce:1. Open any project with Shader Graph and HDRP added2. Create a ShaderGraph3. Create a Custom Color Buffer node4. R... Read more
Saving with shortcut whilst Shader Graph Window is focused saves Scene i...
How to reproduce:1. Open up any project with Shader Graph added2. Create and modify a Shader Graph3. Click Ctrl+S or other saving sh... Read more
Shortcuts: Saved profiles are not grouped alphabetically
Steps to reproduce: Create new project Go to the menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the pro... Read more
[HDRP] Console error when selecting SRP Lens Flare asset
Repro steps :- Open any hdrp project- Get Lens Flare Sample from the HDRP Package Manager Sample Tab- Open Any scene- Select a light... Read more
Script Debugging crash when building Player
Reproduction steps:1. Open the attached Project “BugRepro”2. Add the Scene “Assets/Scenes/OpenXR” to the “Scenes in Build” list3. En... Read more
Menu bar Build and Run fails when building for Android
Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more
Shader Graphs do not open if created before Shader Graph is reinstalled
How to reproduce:1. Open up any project with Shader Graph added2. Create and Open a Shader3. With the Shader Editor for that Shader ... Read more
Visual Effect created in Prefab Hierarchy creates it instead in Scene View
How to reproduce:1. Open any project with Visual Effect Graph added2. Create a Prefab and open it in context or isolation3. Right-cl... Read more
[OpenXR] Additional Camera with Non-XR rendertarget causes Gfx.WaitForRe...
Steps to reproduce:1. Open the attached user's project with their relevant version (BugReport2022.zip) with 2022.2.18f12. Go to "Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used