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Generated code by Entities does not compile when defining class across m...
How to reproduce:1. Download and open the attached project Expected outcome: No errors appear in the console window, code is compile... Read more
[Linux] Project opens with GICache errors in the console when opening Un...
Reproduction steps:1. Create a new Project2. Switch Ubuntu User to a different one3. Open the newly created Project or create a new ... Read more
[Android][ECS] Player crashes upon loading when built for Android
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android device3. If the Player did not crash, kill... Read more
TreeView with dynamic height clips items erratically when expanding/coll...
Reproduction steps:1. Open the attached “DynamicTreeViewIssue.zip” project2. Open the custom Example Window (Window > Example)3. ... Read more
[Android] Gradle build fails when building with a specific project
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Buid Settings… > Build Expected result: The project ... Read more
The GameObject is not added to the active Scene when adding it from othe...
Reproduction steps:1. Open the attached project “InstantiatingBug“2. Open the Test Runner (Window>General>Test Runner)3. Press... Read more
Crash on WalkTypeTreeInternal when updating field on a scriptable object
Reproduction steps:1. Open the attached project “CrashRepro“2. Create the custom ScriptableObject (Create > SSSTools > Fun Tex... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps:1. Open the attached project “BinaryCatalogString”2. In the Project window open Scene “Assets/Scenes/SampleScene.... Read more
Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: The project is successfully loaded and openedActual result... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used