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Fixed
Fixed in 2022.3.64f1, 6000.0.52f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1
Votes
7
Found in
6000.1.4f1
Issue ID
UUM-107650
Regression
Yes
Animator does not continue animation indefinitely when toggling Animator.enabled through code
How to reproduce:
1. Open the project: “IN-102957_AnimationBugReport”
2. Enter Play Mode
3. In the Game Views top left corner, Toggle “Animator Enabled” OFF, then toggle it ON
4. Observe the Game View
Expected result: Animation continues, cycling through the colors and letters
Actual result: Animation animates till first state, R (red) and then stops animating
Reproducible with: 6000.1.4f1 (03270eb687c6)
Not reproducible with: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b3
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Enabling and disabling the Animator in the Inspector does not produce the issue
Comments (9)
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ProgrammerSi
Jul 08, 2025 15:56
We are also getting it with 6.000.0.50f1
DevDunk
Jun 13, 2025 10:00
This seems to break other issues
DanielZeller
Jun 12, 2025 17:50
The rebind fix does not work if you disable-enable the entire GameObject. Also please add add note about this bug in the release notes of your latest versions. The bug is present 6000.1.6f1 and the latest beta 6000.2.0b4.
ianwowo
Jun 10, 2025 12:46
Also seeing this in 6000.0.50f1 after updating from 43f1, workaround posted above seems to work but still needs a proper fix in next Unity release.
JDRP
Jun 10, 2025 02:25
Can confirm I ran into this problem upgrading an old 2021 project to 6000.1.5, and have done the workaround code fix:
_animator.enabled = true; // used to only be this line
_animator.Rebind(); // added these next two lines
_animator.Update(0); // to fix broken animations
Laumania
Jun 09, 2025 13:48
See issues in 6000.1.6f1
fgarciachipi
Jun 06, 2025 21:16
This is an issue on MacOS too.
Kesarium
Jun 03, 2025 13:22
This is also happening with an animator that never gets toggled off/on as well as with those that do get toggled off/on.
mafi_jappleyard
Jun 03, 2025 08:23
We seem to be seeing this issue with 6.000.0.50f1 as well.