Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.2.X
Votes
0
Found in
2022.3.62f1
6000.0.49f1
6000.1.4f1
6000.2.0b3
Issue ID
UUM-107655
Regression
No
Unexpected closest distance results happen when using Physics Collider Queries
How to reproduce:
1. Open the attached “IN-100928” project
2. Open the “Query - Closest Distance” scene (Assets >7. Queries > Query - Closest Distance)
3. Open the “Query - Closest Distance SubScene” and enter Play mode
4. Observe the result in the Scene View
Expected result: The green line ends at the same point as the closest distance marks
Actual result: The green line extends through one of the cubes
Reproducible with: 2022.3.13f1, 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b3
Could not test with: 2022.1.0a1, 2022.3.0f1 (material issues with downgrading)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment