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Fixed

Fixed in 2021.3.30f1, 2022.3.8f1, 2023.1.9f1, 2023.2.0a23

Votes

0

Found in

2021.3.27f1

2022.3.2f1

2023.1.0b20

2023.2.0a18

Issue ID

UUM-39924

Regression

No

[HDRP] HDRP has a hard limit of 64 total lights in an area which causes flickering

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Steps to reproduce:
1. Open the attached project "T1583220.zip"
2. Open the "OutdoorsScene.unity"
3. Enter Play Mode

Expected results: When there are over 64 lights in the Scene, there is no flickering
Actual Results: When there are over 64 lights in the Scene, it causes some flickering

Reproducible in: HDRP 12.1.12 (2021.3.27f1), HDRP 14.0.7 (2022.3.2f1), HDRP 15.0.6 (2023.1.0b20), HDRP 16.0.2 (2023.2.0a18)

Environment tested on: Windows 10

Notes:
-Currently, there are some settings in the HDRP asset that allows setting a light limit (see Maximum Punctual On Screen and Maximum Area on Screen in https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@15.0/manual/HDRP-Asset.html) However, there are many places in the HDRP code where the 64 limit is hardcoded

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