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Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
Build crash when loading next scene with ScriptableObject that has UNITY...
Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more
Crash on CachedWriter::Write when building AssetBundle (.byte file >2GB)
Reproduction steps:1. Open the user’s attached project2. Click “Assets/Video/sample.bytes”3. In the Inspector Window, under the “Ass... Read more
Crash on MemoryManager::Deallocate when reimporting VFX Graph Asset
Reproduction steps:1. Open the user’s attached project2. In the Toolbar, click CRASH > CRASH Expected result: The VFX Graph Asset... Read more
Audio preview in Inspector does not work when Disable Unity Audio is ena...
Reproduction steps:1. Open the attached project2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”3. In the Pr... Read more
An icon is displayed in property field when the property is missing a value
Reproduction steps:1. Open the attached project.2. Select Assets/MultiMaterial/Materials/Obsidian/Obsidian_Template asset3. Inspect ... Read more
Animator stops working when running for a long time
How to reproduce:1. Open the attached project "animator_long_running.zip" and load Scene "main"2. Enter Play Mode3. Press the right ... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more
[WebPlatform] Forwarding video, moves to start on Mac OS Chrome browser ...
How to reproduce:1. Download the attached VideoProject2. Build and Run "Educational movies" scene on WebGL3. Press Play button it wi... Read more
HDRP Lightmaps turn dark when Generating Lighting
How to reproduce:1. Open the user-attached project2. Open the “MainMenuScene” Scene3. Open the Lighting window (Window → Rendering →... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled