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Double clicking console log creates .sln file in version 11.00 instead o...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene" Scene in the Scenes folder3. Open Console Window4. T... Read more
Test Runner drop down menu doesn't have "Disable playmode tests for all ...
Reproduction steps:1. Open the user's attached project2. Open Test Runner (Window -> General -> Test Runner)3. Open {Project f... Read more
GameObjects aren't rendered in the Player when the Material Shader is cr...
How to reproduce:1. Open the user's attached "ShaderStrip" project2. Build and Run Expected result: Both Cubes are rendered in the P... Read more
[Input System] Collider OnPointerDown event not registering on second di...
Steps to reproduce:1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip"2. Go to the Build Settings window and pre... Read more
[Android] Progressive memory consumption on Android when application is ...
Steps to reproduce:1. Create a new project or open the attached user's2. Select Android build target3. Add the default scene in the ... Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more
Android Auto Rotation Feature doesn't work when rotation is locked on th...
Reproduction steps: Create a new project for Android Go to Player Settings > Resolution and Presentation Change Default Orientati... Read more
UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...
Reproduction steps: Open the user’s attached project (“UnityWebRequestTLS12.zip”) Enter the Play Mode Expected result: Editor establ... Read more
[Android] Notification cannot be canceled when the app was closed betwee...
Reproduction steps: Open the user’s attached project (“My project.zip”) Build And Run on an Android device Click the big button that... Read more
[Android] Button has to be clicked twice after scrolling fast when built...
Reproduction steps: Open the user's attached project (“Reproduction steps”) Build And Run on an Android device Scroll fast to the en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled