Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a7
2021.1.0b6
Issue ID
1293246
Regression
Yes
[Profiler] Errors after switching from Main Thread to another in Editor profiling
To reproduce:
1. Enable Editor Profiling.
2. Enter Playmode, profile a bit,
3. Stop Profiling.
4. Exit Playmode.
5. In (Raw) Hierarchy select e.g. Profiler.DataDeserializer, and find Semaphore.WaitForSignal there.
6. Enable Profiling again.
7. Click on something in graph in CPU Usage.
8. Errors fail:
Missing Profiler.EndSample (BeginSample and EndSample count must match): ProfilerFrameDataTreeView.MigrateSelectedState) .
Actual result:
You're locked in Profiler.DataDeserializer view.
Whatever you do next - enter playmode, change views - you're always there. See screenshot.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment