Search Issue Tracker
Fixed in 2019.4.X
Fixed in 2020.2.X, 2021.1.X
Votes
3
Found in
2019.4
2020.1.6f1
2021.1
Issue ID
1293058
Regression
No
[UIR] Nodes don't contain any properties when duplicating a huge portion of Nodes in Visual Effect Graph
How to reproduce:
1. Open the user's attached "DemoVFXGraph.zip" project
2. Double-click the "fire.vfx" Asset in the Project window
3. Select a huge portion of Nodes in the Visual Effect Graph (See attached "1293058_repro.mp4")
4. Duplicate the selected Nodes in the Visual Effect Graph
5. Observe the duplicated Nodes
Expected result: Duplicated Nodes contain all the same properties as the selected ones
Actual result: Duplicated Nodes are empty and don't contain any properties
Reproducible with: 7.5.1 (2019.4.15f1), 8.2.0 (2020.1.14f1), 10.2.0 (2020.2.0b12, 2021.1.0a6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
Resolution Note (fix version 2019.4):
Fixed in: 2021.2.0a4
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.4f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.30f1