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Adding and removing items from SerializeField. UnityEvent throws a bunch...
*Steps to reproduce:* # Create and open an empty project. # Download and add the attached component 'TestClass.cs' to a game obj... Read more
Plugins .meta files are empty when adding empty plugins to the project
*Steps to reproduce:* 1. Open the attached "Plugins.zip" project 2. Go to assets > Plugins > iOS 3. Drag and drop attached ... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
*Steps to reproduce:* # Create a "Universal 3D" Project # Navigate to Window > Search > New Window # Search for "scene" # Sa... Read more
[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...
*Steps to reproduce:* 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platfor... Read more
[GLES] The material isn't rendered when using Graphics.RenderPrimitives
Steps to reproduce: 1. Open the attached “RenderPrimitivesTest” project 2. Build And Run the project on the device 3. Observe the... Read more
[Vulkan] [Android] Black screen on some Android devices when using Post ...
How to reproduce: 1. Open the “IN_76472” project 2. Open the “TestScene” 3. In the Build Settings “Run Device” dropdown, select the... Read more
Normal from Height Node causes visual artifacts when using ShaderGraph w...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene 3. Zoom in and out to... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “main” Scene 3. Enter the Play Mode 4. Observe the Conso... Read more
[WinARM] Editor Windows can't be docked in the same tab using touch scre...
*Steps to reproduce:* 1. Create a new project 2. Try docking the Game View window in the same tab as the Inspector window ... Read more
[WinARM] Scene Overlays can't be docked using touch screen controls
*Steps to reproduce:* 1. Create a new project 2. Open the Scene view window 3. Try moving one of the Overlays and docking i... Read more
All about bugs
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Latest issues
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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