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Votes
0
Found in
6000.0.27f1
6000.1.0a5
Issue ID
UUM-87332
Regression
No
Crash on D3D12GetInterface when reopening a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Close the project
3. Open the project
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 6000.0.27f1, 6000.1.0a5
Couldn’t test with: 2021.3.46f1, 2022.3.52f1 - scene broken
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}2024-10-31T12:55:09.717Z|0x6070|0x00007FFD4896B05A (D3D12Core) D3D12GetInterface
2024-10-31T12:55:09.717Z|0x6070|0x00007FFD4896ACCC (D3D12Core) D3D12GetInterface
2024-10-31T12:55:11.512Z|0x6070|0x00007FFD500EA717 (Unity) GfxTaskExecutorD3D12::DoExecuteFromPlugin
2024-10-31T12:55:11.594Z|0x6070|0x00007FFD5187C877 (Unity) ExecuteCommandListImpl
2024-10-31T12:55:11.598Z|0x6070|0x00007FFD49659D9C (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
2024-10-31T12:55:11.598Z|0x6070|0x00007FFD49656513 (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
2024-10-31T12:55:11.656Z|0x6070|0x00007FFD500F419D (Unity) GfxTaskExecutorD3D12::RunTask{noformat}
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