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In Progress

Fix In Review for 6000.0.X, 6000.1.X

Under Consideration for 2021.3.X, 2022.3.X

Votes

0

Found in

2021.3.46f1

2022.3.52f1

6000.0.26f1

6000.1.0a3

Issue ID

UUM-87329

Regression

No

Crash on D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBuffers when opening a specific project

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Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007FFECB080E5E (Unity) D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBuffers
0x00007FFECB08043A (Unity) D3D12RayTracingShaderRuntimeData::GatherHitGroupsGlobalParameters
0x00007FFECB081E90 (Unity) D3D12RayTracingShaderRuntimeData::GetGlobalResources
0x00007FFECB07F408 (Unity) GfxDeviceD3D12Base::DispatchRayTracingProgram
0x00007FFECC7E2F90 (Unity) GfxDeviceWorker::RunCommand{noformat}

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