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Shader Graph’s generated material is not duplicated when using shortcuts
Reproduction steps:1. Open user’s attached project2. Select Assets/Models/DiceGraph and expand it3. Select DiceGraph Shader Graph ge... Read more
Shader Graph invalid Reference name auto-generation with a double unders...
Reproduction steps:1. Open the attached project2. Open "Assets/Naming test" Shader Graph3. Create new Property and name it “name _so... Read more
Changes made to the Shader Graph are not saved when "NullReferenceExcept...
How to reproduce:1. Open the attached project "SGRefactor.zip"2. Open Assets/ShaderGraph/UnlitGraph.shadergraph3. Change "Built-in" ... Read more
Crash on Transform::GetTransformAccess() when undoing the action of addi...
PR [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also checkhttps://jira.unity3d.com/browse/UUM-13814 Rep... Read more
Materials using ShaderGraph are not displayed by Pixel Perfect Camera wh...
To reproduce:1. Open the project “Wrong ScreenPosition scale”2. Open the “TestScene” (Assets → Scenes)3. Enter Play mode Expected re... Read more
Cinemachine Virtual Camera Transform and FOV are changed when recompilin...
How to reproduce:1. Open the attached project “IN_15838.zip”2. Open the “SampleScene” Scene in Scenes and observe “CM vcam1” FOV3. E... Read more
Scene focus incorrectly focuses on an GameObject when the GameObject has...
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene” scene3. In the Hierarchy window select “Cube” Gam... Read more
ParticleSystem does not add all particles when a large number of Particl...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more
iOS launch screen changes aren't reflected in the build until editor reload
Steps to reproduce: Open a new Unity project Switch to iOS Open Splash Image settings (Project Settings/Player/Splash Image) and cha... Read more
[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size