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Under Consideration for 2022.3.X, 2024.1.X

Fixed in 2023.3.0a11

Votes

5

Found in

2021.3.17f1

2022.2.5f1

2023.1.0b4

2023.3.0a1

Issue ID

UUM-29212

Regression

No

Managed debugger does not work on iOS 16

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Repro steps:

Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.unity3d.com/Manual/ManagedCodeDebugging.html]

(Run a debug build in airplane mode with script debugging enabled on the same network as the Editor)

 

Expected:

iOS device appears in the IDE's "Attach to Process" window, allowing you to attach and debug as expected.

 

Actual:

iOS 16 devices do not appear.

I have reproduced this issue as also noticed by users in the forums (scroll down to bottom of thread): [https://forum.unity.com/threads/cant-attach-visual-studio-to-ios-device.579565/]

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