Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.19f1
2022.2.10f1
2023.1.0b6
2023.2.0a2
2023.3.0a3
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-29282
Regression
No
Plastic SCM's default checkin text is out of bounds when the window is too small
How to reproduce:
1. Open any project
2. Enable and setup Plastic SCM
3. Resize Plastic SCM Window to be really small
4. Observe the "Checkin comment" text field in Plastic SCM Window
Actual result: The default "Your checkin comment...." text in the field is out of bounds
Expected result: Default text is contained in bounds with wrapping
Reproducible with: 2021.3.19f1, 2022.2.10f1, 2023.1.0b6, 2023.2.0a2
Can't test with: 2020.3.45f1 (Editor does not allow resizing to the point of elements overlapping)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Resolution Note:
Will not fix at the moment as we are preparing a big redesign that will potentially fix this problem.
Resolution Note:
Will not fix at the moment as we are preparing a big redesign that will potentially fix this problem.