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Fixed
Fixed in 2022.3.3f1, 2023.1.1f1, 2023.2.0a11
Votes
0
Found in
2022.2.9f1
2023.1.0b6
Issue ID
UUM-29286
Regression
No
UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ followed by any additional tests
To reproduce:
# Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting)
# Change the graphics API for Windows to DX12 and make sure to use native graphics jobs (commandline: -force-gfx-jobs native)
# Enable async shader compilation (Edit > Project Settings > Editor)
# Open the Test Runner window (Window > General > Test Runner)
# Switch to the ‘PlayMode’ tab at the top of the Test Runner window
# Shift-select all tests from ‘153_Lighting_EnlightenTerrain’ to ‘221_ShadowMask_ShaderGraph’ (they are at the very bottom of the list)
# Press ‘Run Selected’ at the top of the Test Runner window
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