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9
votes
Fixed

"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Fixed

Category renaming removes duplicated category from the "Blackboard"

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Oct 20, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more

0
votes
Duplicate

[Linux] Project import freezes when opening project with over 100k assets

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the attached “IN-18975.zip” project Expected result: The project opensActual result: Project importing ge... Read more

0
votes
Won't Fix

[URP] ShaderKeywordFilter attributes errors when building the project

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Oct 20, 2022

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Version/s: 2023.1.0a15

How to reproduce: Open the attached project "BoatAttackTrunk.zip" Build the project for UWP Expected results: Build is successful wi... Read more

0
votes
Fixed

GameObject is selected in the Scene view when clicked on, even though th...

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Oct 20, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scene_Bug.unity“ Scene3. In the Scene view select the “Cub... Read more

0
votes
Active

URP SMAA produces wrong results on mobile when using default sampler pre...

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Oct 20, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.0a1, 2022.2.0a1, 2023.1.0a15, 2023.2.0a1

SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicitly ... Read more

5
votes
Third Party Issue

[WebGL] CPU spike in BatchRenderer.Flush when using "Graphics.DrawMeshIn...

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached project2. Open Build Settings3. Enable Development Build, Autoconnect Profiler, and Dee... Read more

0
votes
Fixed

The Search window returns assets with unrelated names with a single char...

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Oct 20, 2022

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Version/s: 2021.3.12f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Reproduction steps: Open the “kun” project Press CTRL + K In the Search window type “4. t:scene” Expected result: One scene appeared... Read more

0
votes
Active

A temporary Scene does not get unloaded at the end when running PlayMode...

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Oct 20, 2022

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Version/s: 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

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Oct 18, 2022

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Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more

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