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Adding new table entry causes background horizontal bars to resize.
1) Create a new string table collection. 2) Press Add New Entry 3) Notice the background bars are now large and match the size of th... Read more
MonoImporter logs a warning when a new type has a naming collision with ...
How to reproduce:1. Open the attached “My project” project2. Open the “Assets/Animation” script3. Change the name of the “MyMethod” ... Read more
One Viewport becomes not visible in the Game view when changing the View...
How to reproduce: 1. Open the user-attached “URPSampleScene.zip“ project from Google Drive2. In the Hierarchy select “Main Camera“ o... Read more
[iOS] FPS in the Player is very low when using “XRCameraSubsystem.TryGet...
How to reproduce:1. Build And Run the attached project “TryGetLatestFrame_Test-main.zip” on an iOS device2. Move your device around ... Read more
[HDRP] Cloud Layer doesn't match with ambient lighting
Repro steps :- Open HDRP project- Add Volumetric Clouds and Cloud Layer together- Make sure you are using PBR Sky- Play with Volumet... Read more
The asset doesn't get pinged in the Project window when clicking on erro...
How to reproduce:1. Open the attached project “IN_17578”2. Click on the error “error CS0103” or “error CS0201“ in the Console3. Obse... Read more
[ChromeOS][Android] Build is not launching with Build and Run when Build...
Steps to reproduce: Open the attached "PixelBookTest.zip" project In File > Build Settings enable Build Apple Bundle (Google Play... Read more
[Undo] OnRectTransformDimensionsChange is not called on Undo in prefab v...
How to reproduce:1. Open the project from the Google Drive link2. Add the "Panel - OnRect..." Prefab and its variant into the Scene3... Read more
Build fails when building with a linked static library in the project
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Build is builtActual r... Read more
GameObject movement jitters when RigidBody is set to kinematic and the i...
Reproduction steps: Open the user’s attached Project Open “Assets/Scenes/SampleScene.unity” Enter the Play Mode Expected result: Cap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved