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The icon-image path in a UXML file is not updated when a texture is rena...
How to reproduce:1. Open the attached “IN-84942” project2. In the Assets folder rename the “Button” texture to “Button_Renamed” or m... Read more
"Recursive serialization is not supported" error is shown when starting ...
Steps to reproduce:1. Open the attached “hdrp_test.zip” folder2. Delete the Library and AssetBundles folders3. Make sure you have th... Read more
The selection outline appears on the first dropdown when another dropdow...
How to reproduce:1. Create a new HDRP Unity project2. Make sure to have at least two light sources in the Hierarchy3. Go to Window -... Read more
Redundant empty space on tooltip for 'Cast Shadows' option for Additiona...
Steps to reproduce: Open a Unity URP Project Create a new URP Asset via Create > Rendering > URP Asset (with Universal Rendere... Read more
TMP SubMeshUI remains maskable when parent TextMeshProUGUI is set to non...
Reproduction steps:1. Create a new 3D project2. Open the "Assets/Scebnes/SampleScene.unity" Scene3. Import the "Capriola-Regular.ttf... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReproScene.unity” Scene3. Enable the “Display Probes“ ... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
[APV] Live Update Preview does not work as expected
Steps to reproduce: 1. Create a project using URP ({}Universal 3D Core{} template), and an empty scene 2. Set the LightProbeSystem t... Read more
HDR does not get enabled in the Player when 'Use HDR Display Output' is ...
Reproduction steps:1. Make sure HDR is enabled on the display2. Open the attached ”URP.HDR.zip” project3. Open the “Scene“ Scene4. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask