Search Issue Tracker
Motion blur doesn't work when rendering a custom shader procedurally
How to reproduce:1. Open the user-attached project “TestIndirectMotionVectors”2. Open the “RenderInderectMotion” scene3. Enter the P... Read more
Icon of empty GameObject disappears when selected
Reproduction steps:1. Open the attached Project “BugRepro”2. Click on “PossiblePositions” Game Object in the Hierarchy of “SampleSce... Read more
Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
Default List objects are used when BindProperty is used in Custom Editor...
Reproduction steps:1. Open the attached project “ListRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy window s... Read more
TwistChain constraint modifies GameObject's Transform when the rotation ...
Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more
Crash on System.Buffer:InternalMemcpy when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible with: 2022.2.4f1Not repro... Read more
"BlendTreeWorkspace is NULL" error when opening the Blend Tree editor an...
How to reproduce:1. Open the attached user project “unity-playground-3.zip“2. Enter Play Mode3. Open the “PlayerAnimator“ Animator C... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
Shader compilation stuck on "0 / 6144 variants ready" when trying to com...
How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more
Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI