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"Auto Generate" checkbox reverts back to unchecked after toggling it and...
Steps to repro: [^AutoModeCheckboxBug.zip] Open the attached project and SampleScene scene; In the Lighting window (Window>Render... Read more
[VFX Graph] GPU hang when Editor is not in focus and VFX that contains s...
How to reproduce:1. Import the attached package2. Focus another application or even better second screen for about 5 minutes3. Switc... Read more
[OSX]"Assertion failed on expression" Error gets thrown when undoing and...
How to reproduce:1. Open the attached project "Undo.zip"2. Open the "SampleScene" Scene3. Open the "New VFX" Visual Effect Graph in ... Read more
[VFX] Unexpected behavior after call of Renderer.material
Any access to `gameObject.GetComponent<Renderer>().material` will make the VisualEffect oddly behaves. Step to repro:- Import ... Read more
[VFX/SG] Incorrect interpolator specifier
Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more
[Metal][VFX] Preview Creating a VFX Graph Asset throws an error
Steps to reproduce:1. Create a HDRP project2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Grap... Read more
[VFX Graph] VFX is flickering or not playing in the floating preview window
How to reproduce:1. Drag VFX to the Scene2. Select VFX Graph in the Project window3. Click ellipsis in the top-right corner > con... Read more
MeshLOD doesn't work properly on URP/Metal
Repro steps:1. In URP/OSX, import the attached package.2. Open the scene and observe the VFX is showing (0) in (usually) two rows. E... Read more
[VFX Graph] Errors are thrown to the Console when shape nodes contain pa...
How to reproduce:1. Create a new VFX graph or open the existing one2. Create 'Cone' node3. Switch node to World Space4. Enter '1e+20... Read more
[VFX Graph] Warnings are thrown to the console when deleting a system, a...
How to reproduce:1. Create a new VFX and open it2. Delete Simple Particle System3. Add Simple Particle System4. Disable any block Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code