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Duplicating a LayerGroup doesn't correctly duplicate children
Description: Repro Steps: Create a layer Create a layer group insert the initial layer into the layer group duplicate (select in GO ... Read more
"Texture creation failed" error when using Integer texture formats
Reproduction steps:1. Open the user’s attached project “ticket-1358812-decal-dbuffer.zip”2. Enter Play mode Expected result: The mul... Read more
MeshSkinning.Update takes too much time to execute
How to reproduce:1. Open the attached “2021GPUSkinning” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Make ... Read more
Bug Reporter Preview does not update the attachment size after the attac...
To reproduce:1. Open the QA's attached project2. Open the Bug Reporter3. Close the project4. Preview the bug report, notice the size... Read more
[DOTS]Crash on System.Runtime.InteropServices.GCHandle:Free when setting...
Reproduction steps:1. Open the user’s attached project2. Open "phys" scene3. In the Hierarchy select and open “New Sub Scene”4. Ente... Read more
[Terrain] HDRP TerrainLit material breaks baked lightmap Scene View mode
Repro: Download the attached repro project: hereOpen the Scene "TerrainSceneViewBug"From (Windows > Rendering > Lighting) clic... Read more
Bug reporter file selection window is partially non-interactable on Mac
How to reproduce:1. Create a new project or open an existing one2. Open the Bug Reporter (Help -> Report a Bug...)3. Click the Ad... Read more
[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Unit... Read more
Timeline audio keeps playing when editor is out of focus
Steps to reproduce:1. Open the attached project (case_1217337.zip)2. Under Edit > Project Settings > Player > Resolution an... Read more
[Linux] Editor.log doesn't have a stack trace after the crash
Reproduction steps:1. Create an empty project3. Create a new Script and add "Utils.ForceCrash(ForcedCrashCategory.Abort);" to Start(... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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