Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2020.1.2f1
2020.2
Issue ID
1275878
Regression
No
"Could not extract GUID in text file at line" error without file name when importing prefab
Reproduction steps:
1. Open new project
2. In Project window, import attached file "GUID.prefab"
3. Observe Console window
Expected result: All GUID errors are "Could not extract GUID in text file Assets/Scenes/GUID.prefab at line <...>"
Actual result: Some GUID errors are "Could not extract GUID in text file at line <...>"
Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.7f1, 2020.2.0b4
-
svhunt
Apr 16, 2022 02:11
It appears to still be an issue with 2021.2.14f1 at least for mac(m1/metal) when using visual scripting.
-
nixsnake
Nov 23, 2021 18:53
Got it in Visual Scripting application: Clive the Cat's 'Visual Crypting' tutorial project
Unity version: 2022.1.0a15 and 2021.2.3f1Could not extract GUID in text file UserSettings\Layouts\default-2022.dwlt at line 296.
UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()Broken text PPtr. GUID 00000000000000000000000000000000 fileID 8458124308623808283 is invalid!
UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a1