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Sprite shadows are not rendered when the light source is placed near the...
How to reproduce:1. Open the attached “IN-84636” project2. Open the “UpgradeToU6.0.11f” scene3. Observe the Game view4. Close the pr... Read more
UIToolkit bindings on RadioButtonGroup is not displaying the selected ra...
Reproduction steps:1. Open the attached “UIToolkit-Bindings.zip” project2. Open the “SampleScene”3. Enter the Play mode4. In the Lef... Read more
[Editor] Profiler (Standalone Process) "Live" button is greyed out by de...
Steps to reproduce: 1. Create a new project (2D or 3D) 2. Open the Profiler (Standalone Process) window at (menu: Windows > Analy... Read more
Hair master stack shader on hair is blown out when there is a backlit li...
How to reproduce:1. Open the attached project "Hair_Test_Bug.zip"2. Observe the hair in the Game view window Expected results: Hair ... Read more
[Quest] Materials are not rendering in Player when "Single Pass Instance...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Unable to get the near-far interactor of the hands to select an interact...
How to reproduce:1. Open the attached project "IN-84201.zip"2. Open Assets/Samples/XR Interaction Toolkit/3.0.5/Hands Interaction De... Read more
[URP][Comp/RG] Decals do not get projected onto a GameObject draw with t...
How to reproduce:1. Open the “RenderObjectDecal“ project2. Open the “SampleScene“3. Observe the Scene/Game view Expected result: Bot... Read more
Light2D affecting only the Default Sorting Layer will also affect any Cu...
How to reproduce:1. Open the attached project "CustomLit-TargetLayerBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>P... Read more
[URP][Comp/RG] The Depth value is not being written correctly in the Sce...
How to reproduce:1. Open the “Full_pass_RenderObject_repro“ project2. Open the “SampleScene“3. Observe the Scene view Expected resul... Read more
[SpeedTree] Wireframe mode not rendering correctly ST assets
Steps to reproduce: 1. Start new HDRP project 2. Import a ST9 asset and add it to a scene 3. Switch scene rendering mode to wirefram... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked