Search Issue Tracker
By Design
Votes
0
Found in
5.4.4f1
Issue ID
878226
Regression
No
[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, when scene is changed a few times
Reproduction steps:
1. Open the attached project.
2. Play the "entry" scene.
3. Wait until scene changes to the "test1" scene(~5 seconds).
4. Click "Enter"(Or any other button).
- Audio playback starts.
5. Wait until scene changes 3 - 6 times.
- Audio playback stops.
Reproduced with:
5.4.0f3, 5.6.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment