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By Design

Votes

0

Found in

5.4.0f3

Issue ID

837865

Regression

No

Navmesh bakes between and inside custom cube objects with Box Collider component and Navigation Area set to Walkable/Jump

AI

-

Repro steps:
1.Open "BugDemo.zip" project
2. Load "NavmeshWth" scene
3. Go to Navigations window and rebake the scene

Actual: Navmesh is baked between and inside cubes
Expected: Navmesh should not appear between and inside cubes

Note: It does not reproduce if you take the cube from the assets folder or use Unity's standard cube.

Reproduced on: 5.2.4f1, 5.3.6p7, 5.4.0f3, 5.5.0b7

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