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Votes
0
Found in
5.4.0f3
Issue ID
837865
Regression
No
Navmesh bakes between and inside custom cube objects with Box Collider component and Navigation Area set to Walkable/Jump
Repro steps:
1.Open "BugDemo.zip" project
2. Load "NavmeshWth" scene
3. Go to Navigations window and rebake the scene
Actual: Navmesh is baked between and inside cubes
Expected: Navmesh should not appear between and inside cubes
Note: It does not reproduce if you take the cube from the assets folder or use Unity's standard cube.
Reproduced on: 5.2.4f1, 5.3.6p7, 5.4.0f3, 5.5.0b7
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