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Duplicate

Votes

0

Found in

2018.4.0f1

2019.1.0a1

2019.1.2f1

2019.2.0a1

2019.3.0a1

Issue ID

1161050

Regression

No

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mode if there's a specific Particle System in the scene

XR SDK

-

How to reproduce:
1. Open the user's project
2. Enter the Play Mode
3. Exit the Play Mode

Expected result: Editor does not crash
Actual result: Editor crashes

Reproducible with 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6

Note1: Crash is reproducible only when "Particle System_Algies" or "Particle System_Bubbles (1)" Game Objects are enabled together with the "Player" Game Object
Note2: Could not test with 2017.4 due to compiler errors

Last 5 Lines of Stack Trace:
0x00007FF694812460 (Unity) ComputeBuffer::SetData
0x00007FF6933216BF (Unity) GeometryJobTasks::PutGeometryJobFence
0x00007FF69331E102 (Unity) GfxDevice::EndGeometryJobFrame
0x00007FF693D97C2E (Unity) GfxDeviceWorker::RunCommand
0x00007FF693DA282B (Unity) GfxDeviceWorker::RunExt

Comments (1)

  1. JOSHUA524

    Aug 20, 2020 12:22

    If VR support used to enable play mode this might help to set data. When you exit the play mode editor crashes in actual result and not give the expected result. The https://www.bestcustomessay.org/case-study/ enlightens some points to resolve this tracker issue. You can check this for more info.

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