Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p3
Issue ID
828380
Regression
No
GPU instancing is not working with procedurally generated meshes
Reproduction steps:
1. Open the project
2. Open the only scene
3. Play the scene
4. Open the Frame Debugger
5. Notice that meshes are not instanced
Actual result: Meshes are not instanced
Expected result: Meshes are instanced
Reproduced on: 5.5.0b6, 5.4.1p3
Shader is not working on 5.3 and 5.2 versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment