Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p3
Issue ID
828380
Regression
No
GPU instancing is not working with procedurally generated meshes
Reproduction steps:
1. Open the project
2. Open the only scene
3. Play the scene
4. Open the Frame Debugger
5. Notice that meshes are not instanced
Actual result: Meshes are not instanced
Expected result: Meshes are instanced
Reproduced on: 5.5.0b6, 5.4.1p3
Shader is not working on 5.3 and 5.2 versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment