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Build Profiles - Feature Request: Editor restart button would improve th...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform, which is not added; Click the "Inst... Read more
Horizontal Scrollbar appears in the Inspector Window when the Volume Com...
Steps to reproduce: Open any SRP Project Create any GameObject in the Hierarchy and select it Add Component "Volume" in the Inspecto... Read more
User gets "Sorry...that page seems to be missing" when click a help icon
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Create a build for the selected platform; Go to the "Pro... Read more
Double separation lines are present in a kebab dropdown menu
Steps to reproduce: Open any Project Navigate to Window > Search > New Window Open the kebab menu on the right of the Search W... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Project wi... Read more
Texture 2D reference links to missing documentation
Steps to reproduce: Create a new project Import attached png CherryTree_01_T_A.png Press Cmd+K to open Global Search Search "Cherry ... Read more
Quest apps lose head and controller tracking
Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more
Sprite Influence tab bones cannot be reordered.
Steps to reproduce: 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and select a s... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes