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[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...
Reproduction steps:1. Open the attached project ("1313190Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected resul... Read more
Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...
Reproduction steps:1. Open the attached project ("1375337_22.1.zip")2. Open SampleScene3. Observe Scene and Game view Expected resul... Read more
[Linux] UIToolkit PointerMoveEvent is called twice and returns two diffe...
How to reproduce:1. Open the user attached project (PointerYRepro.zip)2. Open the SampleScene3. Enter Play Mode4. Move the mouse cur... Read more
Merely adding com.unity.rendering.denoising package to an empty project ...
Repro steps: 1. Create an empty Unity project2. Build it for Windows3. Notice the output size is around 66 MB4. Add com.unity.render... Read more
[DX12] Reflection probes are distorted on Xbox when running as UWP
Repro steps: 1. Open attached project;2. Switch build target to UWP;3. Make sure graphics API is configured for DirectX 12;4. Build ... Read more
[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...
How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
[iOS] Metal Shader error is thrown when loading prefab on iOS device
Reproduction steps:1. Download the attached project "ios.zip"2. Open a terminal window and run the following command:"<Unity-path... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
"Null" is logged when printing "VisualElement.style" properties
How to reproduce:1. Open project "Test project 1.zip"2. Enter Play Mode and observe the Console window Expected result: "flex" is lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument