Search Issue Tracker
Bone blend weights using R32G32_FLOAT result in 2X scaled deformation of...
How to reproduce:1. Open the “Latios-scale-problem“ project2. Open the “SampleScene“3. Observe the Game view Expected result: No bod... Read more
[TMP] Clicking on Font Features dropdown in Extra Settings throws NullRe...
Steps to reproduce: 1. Open attached project "font-features.zip" 2. Open scene "Scenes/SampleScene" 3. In hierarchy, select "Canvas ... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps:1. Open the attached “repro_IN-78427“ project2. Open the “Assets/Scenes/OutdoorsScene.unity“3. In the Hierarchy, ... Read more
Particle System using burst with Sub Emitters spawns incorrect amount of...
Reproduction steps:1. Open the attached “ParticleEmit.zip” project2. Double click on the “Main.prefab” from the Project Window3. Sel... Read more
A part of the Terrain that has been deleted gets detected when the chara...
How to reproduce:1. Open the “Simple Game“ project2. Open the “SampleScene“3. Enter the Play Mode4. Using the arrow key/WASD move th... Read more
[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3
Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File > Build Settings > visionOS > B... Read more
[TMP] "Open Reference" links to wrong/outdated package
Steps to reproduce: Create a new project. Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. View this... Read more
[Android] VideoPlayer freezes with 2000kb/s bitrate and higher
Steps to reproduce:1. Download the attached user's project "SampleProject.7z"2. Switch to Android player3. Open "SampleScene.unity"4... Read more
Redundant application of color correction on TMP UGUI text objects when ...
This issue is related to redundant application of color correction on TMP UGUI text objects when Editor is in Linear color space. Wh... Read more
Newtonsoft Mono.Linker.LinkerFatalErrorException exception is thrown whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Build Settings window (File > Build Settings)3. Make sure “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera