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Merely adding com.unity.rendering.denoising package to an empty project ...
Repro steps: 1. Create an empty Unity project2. Build it for Windows3. Notice the output size is around 66 MB4. Add com.unity.render... Read more
[DX12] Reflection probes are distorted on Xbox when running as UWP
Repro steps: 1. Open attached project;2. Switch build target to UWP;3. Make sure graphics API is configured for DirectX 12;4. Build ... Read more
[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...
How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
[iOS] Metal Shader error is thrown when loading prefab on iOS device
Reproduction steps:1. Download the attached project "ios.zip"2. Open a terminal window and run the following command:"<Unity-path... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
"Null" is logged when printing "VisualElement.style" properties
How to reproduce:1. Open project "Test project 1.zip"2. Enter Play Mode and observe the Console window Expected result: "flex" is lo... Read more
XRDisplaySubsystem.displayOpaque is true when deployed on HoloLens 2
How to reproduce:1. Open the attached project "URPBlit2021.2.17.zip"2. Build And Run for HoloLens 23. Open HoloLens 2 Windows Device... Read more
[Memory Profiler] crash in DynamicArray.ResizeInternalBuffer when openin...
How to reproduce:This bug is a bit hard to repro consistently outside of a strict test harness, but it would usually reproduce (inco... Read more
Several Romanian letters are displayed as "?" symbols in the Editor and ...
Reproduction steps:1. Open the attached "NonAsciiBugReport" project2. Open the "SampleScene"3. Enter Play mode4. Switch the keyboard... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled