Search Issue Tracker


Fixed in 1.0.0



Found in [Package]


Issue ID




[Localization] After selecting multiple GameObjects they get the same String Reference value

Package: Localization


How to reproduce it:
1. Open the attached project ""
2. Load the "Test" Scene
3. Select "Text (2)" GameObject in Hierarchy window > "Canvas" > "Test", and in Inspector window > "Localize String Event" Component notice that it has String Reference with value "Main/navbar.awards"
4. In the Hierarchy window select all "Text" GameObjects in "Canvas" > "Test" GameObject
5. In the Hierarchy window select "Canvas" > "Test" > Text (2) GameObject
6. In the Inspector view find Localize String Event Component and observe the String Reference value

Expected result: String Reference value is "Main/navbar.awards"
Actual result: String Reference value is changed from "Main/navbar.awards" to "Main/navbar.main"

Reproducible with: 1.0.0-pre.9 (2019.4.29f1, 2020.3.14f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a3)

  1. Resolution Note (fix version 1.0.0):

    Confirmed no longer reproducible in:
    Editor Version: 2020.3.18f1.979
    Revision: 2020.3/staging a7d1c678663c
    Built: Tue, 31 Aug 2021 00:57:37 GMT

    Using Localization 1.0.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.