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[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...
How to reproduce: 1. Open the attached project named "U - BUGREPORT.zip" 2. Open the "Bugreport scene" 3. Enter Play mode and observ... Read more
Higher memory usage when hiding Player window using ShowWindow
How to reproduce: 1. Open the attached project "memory-leak-test.zip" 2. Build And Run 3. Press the space bar Expected result: Memo... Read more
[Android] Display.systemWidth/Height value isn't updated when the phone ...
Reproduction steps: 1. Open the attached user's project "SystemResFoldable.zip" 2. Build the project on the device unfolded, notice ... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce: 1. Open the user's attached project 2. Open the Test Scene 3. In the top bar select MenuTest > PREPARE TO PLAY 4. ... Read more
[Addressables] Static objects cease to be Static on Scene change
Steps to reproduce: 1. Download and open the project "AddressableSceneChangeLosesStatic.zip" 2. Select Window > Asset Management > A... Read more
[Bug Reporter] "connection closed" message
Unity bug reporter displays a "Connection closed" error when trying to send a bug reporter we need to wait or try several times to g... Read more
Scrolling in the Package Manager window scrolls full length of the scrol...
Reproduction steps: 1. Create a new Unity project 2. Open the Package Manager (Window -> Package Manager) 3. In the Packages dropdow... Read more
ShaderGraph search is ordered lexicographically instead of by relevance
Reproduction steps: 1. Create a new Project 2. Create a new Shader Graph 3. In the Node creation menu, type "lerp" Expected result:... Read more
Memory doesn't get released when calling Resources.UnloadUnusedAssets
How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. In the Profiler select the Memory modu... Read more
[UI Toolkit] Visual Element is rendered with 0 percent alpha value and s...
Steps to reproduce: 1. Create new project 2. Window > Package Manager > + > Add package from git url: com.unity.ui.builder 3. Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder