Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2020.2.0a19
2020.3.13f1
2021.1
2021.2
2022.1
Issue ID
1347256
Regression
Yes
Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and default objects cannot be found when creating a scene
How to reproduce:
1. Open the attached project "EditorSceneManager.zip"
2. Click File > New Scene > Basic (Build-in)
Expected result: 'Scene with Default Objects created' is printed to the Console
Actual result: 'Empty scene created' is printed to the Console and a NullReferenceException is thrown
Reproducible with: 2020.2.0a19, 2020.3.14f1, 2021.1.14f1, 2021.2.0b2, 2022.1.0a1
Not reproducible with: 2018.4.34f1, 2019.4.28f1, 2020.2.0a18
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a6