Search Issue Tracker
Fixed in 7.0.0
Fixed in 3.0.17, 5.1.4
Votes
0
Found in [Package]
2.1.0-preview.6
Issue ID
1346430
Regression
Yes
All open Scenes get dirty when editing a SpriteShape Spline
How to reproduce:
1. Open the user's attached project
2. In the Hierarchy select 'Open Sprite Shape'
3. In the Inspector select 'Edit Spline'
4. Edit the Spline shape
5. Observe the Hierarchy
Expected result: The 'OtherScene' doesn't get dirty
Actual result: The 'OtherScene' gets dirty
Reproducible with: 2D SpriteShape 2.1.0-preview.6 (2019.3.0a7), 3.0.16 (2019.4.28f1), 6.0.1 (2020.3.13f1, 2021.1.14f1), 7.0.0-pre.3 (2021.2.0b2, 2022.1.0a1)
Not reproducible with: 2D SpriteShape 1.0.14-preview.2 (2018.4.36f1), 2.1.0-preview.2 (2019.3.0a7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Resolution Note (fix version 7.0.0):
A fix for this issue is fixed on Unity 2022.1.0a10 and above with 2D Sprite Shape 7.0.0 package and above
Resolution Note (fix version 7.0.0):
A fix for this issue is available on Unity 2021.2.0b13 and above
Resolution Note (fix version 5.1.4):
Fixed in: 2020.3.17f1
Resolution Note (fix version 3.0.17):
A fix for this issue is available on Unity 2019.4.31f1 and above with 2D SpriteShape package 3.0.17 and above